Labyrinth of Time walkthrough
General Q&A / Hints:
Detailed WalkthroughGo through the open door. This lands you in a hotel. To your left is a locked door (Servant's room). Remember it. Go further down the hall, and turn left at the end. To your right will be a door leading to the MIRROR MAZE; to your left an ELEVATOR; and straight ahead, a view of the LABYRINTH CENTER (the floating castle). Note that there is a LAUNDRY CHUTE to your left as you are looking at that castle. For now, take the elevator up (note the gauge on the right side of it).
You are now in a reception area. To your left is a locked door leading to an OFFICE, while dead ahead is a MOVIE THEATER. Go to the back of the movie theater, and you'll find a PUZZLE. Left from the reception area is a hallway (lounge) leading to a crystal view. From this view, turn left and go forward -- it will look like there's nowhere to go, but trust me... following the next hallway to the end will put you in an OLD TRAIN CAR. To your right is a locked door. (You will never open this door :-( ). To your left, the walkway down the train car. Follow it down to the end.
Through the door straight ahead is another view of the LABYRINTH CENTER. Through the door to your right is the lovely old town of REVOLVER SPRINGS. Go through the train station to enter the town, and visit the bar, the printer, the sheriff, the cemetary, and the mine. In the sheriff's station, you can open a drawer to get a BRASS KEY. (This key opens the closet in ROOM 14). You can also pick up a bottle of whiskey in the bar (never used), and play with the printing press in the printer shop.
If you go into the mine, you will find that you can't go very far -- there's a BRIDGE SECTION in the way. Go back to ROOM 14; use the BRASS KEY to open the closet, and take the JOURNAL and the CARD KEY. Both are necessary. Go now to the MIRROR MAZE. Go through the maze; do NOT spend your COIN (yes, you have one; you began the game with one) on the MAGICIAN - yet. He will only tell you that you will wish you had that coin later, and he ain't kidding. Go to the end of the maze -- the room with the funny machine with the green and blue buttons (TELEPORTER). Insert the card key into it and press one of the buttons. The green button will take you to the LIBRARY; the blue one will take you to the MUSEUM.
At the museum, you can look at some exhibits - notice the phonograph. Looking at computer screens will allow you to gain access to information about the exhibits. Notice that one of the exhibits is broken and empty...You can go into the next room to pick up an alien belt (which isn't necessary) and play with three levers. Nothing seems to happen when you pull them...or does it? You find out later. Try setting them all down. The library has a number of computers that will give you information about a variety of things. This information will help you figure out what is going on.
There is also another room with a view of the labyrinth center, and a room with another teleporter (no card key required). Press the button, and you'll end in a cave; follow it out to a mountain road. Run under the falling rocks and you'll find yourself in a hall of the Palace of Knossos on Crete. Going forward through the next door (into another hallway), you can go right -- to yet another view of the labyrinth center, but this one is called the BRIDGE PLATFORM. If you go left, you enter the palace. Go left again to enter a courtyard and get to the MEDIEVAL MAZE.
Go forward to look around the MINOAN PALACE. In the palace, you will find a LABRYS (battleaxe) in a circular fountain. Take it. You will also find a locked door. In the Medieval Maze, wander around till you find the HELMET (you'll need that to get back under the falling rocks) and the end of the maze. At the end, you'll find a closet with a CAN OF PAINT (take it!); to the right, there is a door into a DINER. Go to the back of the diner -- there's a JUKEBOX back there. Look closely at it. There's a SILVER KEY there, which will open the OFFICE (near THEATER).
Go left from the jukebox, down a hallway, to come to yet another view of the labyrinth center. There's a TELEPHONE there -- insert your quarter. 13 more will fall out! Insert one in the slot on the door marked TOILET. Go through the door into the HEDGE MAZE. Wander through till you find the end -- a MAINTENANCE ROOM. Get the screwdriver, and write down the combination (for the PUZZLE in the movie theater) that's written on a note on the wall. Go back to the library (back the way you came -- you'll need to use the helmet to get under the FALLINGS ROCKS.
Go back to the mirror maze (orange button), and to the elevator. Go up to the OFFICE and unlock it with the SILVER KEY. Inside, you will find some notes, a falcon statue (both unnecessary) and an IRON KEY (which will unlock the jail cell in Revolver Springs). Go to Revolver Springs, and go down into the mineshaft -- you'll find that the Bridge section is gone. (Could it be -- did the levers do something after all?! ) Ram the railcar into the door to bust it open, and go inside the room. You'll find Excalibur (unnecessary, but cute) and a LANTERN (behind the door). Take it.
Go back to the THEATER. Open it using the combination you got from the maintenance room, and go inside to find a BICYCLE PUMP and a GOLD KEY (Opens the servant's room in the hotel). Go back to the Servant's room. Open it with the gold key. Inside, you'll find a door with a COMBINATION LOCK and a closet. Inside, you'll find a SHEET OF PAPER, and various other unnecessary things. Take the paper, and read the sign above the fireplace: "Newspaper and Laundry for Room 14." Now, you have an idea that Room 14 belongs to Prof. Garrett, because the phonograph in the room is his (the museum exhibit said so), and you know from the journal that what he wants is a newspaper from Revolver Springs (to find out where the gravesite was moved to) and his lucky shirt, so...Take the paper back to Revolver Springs, print a paper using the printing press, and bring it back. Leave it on the mantelplace.
Now...all you need is the shirt! Go back to the door south of the subway car. If the subway is flattened, pump it back up with the BICYCLE PUMP. Open it with the screwdriver and walk down the street. You'll get hit with a bolt of lightning and drop down into a maze. To get out, go east 3 squares and north one -- till you find the brick room with wiggling shadows. Turn south and go forward until you get out. (Any of the brick rooms you come to will do -- they're all the same...) Head to the ZIGGURAT. Halfway up are two locked doors.
Go to the top of the Ziggurat, turn the MAYAN STATUE at the top, and go back to the doors. They are now open. Inside are rooms, and you will find three levers. Pull one. It will teleport you back to the Bridge view...and you'll find that one of the bridges has materialized. Go all the way back to the ziggurat and repeat this process with the other two levers. Be sure to pick up the shirt and drop it in the LAUNDRY CHUTE. Now the bridge should be complete -- but only if the levers in the museum are all down, too. Once you've dropped the shirt in the laundry...reread the journal....notice it's different! It mentions that "Cornelius" found a burial site and sealed it off with a combination door..like the one you saw in the servant's room...and that it was his 40th birthday. So try his birth date (04/08/72) in the combination lock and -- voila -- it opens.
Inside is Minos' tomb. Open the Sarcophagus and take the MINOAN ARTIFACT. It looks like it'll fit in the locked door in the MINOAN PALACE, so take it back and try it...it does. Go inside (THRONE ROOM) move the throne, and take the can of FRESCO PAINT. Now...go across the bridge (BRIDGE PLATFORM, in the Minoan palace) and kill the MINOTAUR by painting over the two mirrors (one can of paint for each). Place the LABRYS in its spot on the minotaur's pedestal. It will rise to reveal the KEYSTONE of the Labyrinth.
Now, all you need to do is break the keystone...recall that in the journal, a Mayan king was discussed who had some sort of tool to destroy enemy buildings? Where do you s'pose that tool ended up? The museum, of course! Go back to the museum. Take the MAYAN ARTIFACT from the now-complete exhibit, and teleport out. Theoretically, it shouldn't matter where you teleport to - you will land in the Revolver Springs jail. However, in practice, my Macintosh crashed continually when I tried to teleport to the library, so try teleporting to the mirror maze instead. Use the IRON KEY to get out of jail, go back to the Labyrinth center, and break the keystone...
Author: Pamela Sears
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